Program Listing for File env_mat.h
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// SPDX-License-Identifier: LGPL-3.0-or-later
#pragma once
#include <vector>
namespace deepmd {
template <typename FPTYPE>
void env_mat_a_cpu(std::vector<FPTYPE>& descrpt_a,
std::vector<FPTYPE>& descrpt_a_deriv,
std::vector<FPTYPE>& rij_a,
const std::vector<FPTYPE>& posi,
const std::vector<int>& type,
const int& i_idx,
const std::vector<int>& fmt_nlist,
const std::vector<int>& sec,
const float& rmin,
const float& rmax);
template <typename FPTYPE>
void env_mat_r_cpu(std::vector<FPTYPE>& descrpt_a,
std::vector<FPTYPE>& descrpt_a_deriv,
std::vector<FPTYPE>& rij_a,
const std::vector<FPTYPE>& posi,
const std::vector<int>& type,
const int& i_idx,
const std::vector<int>& fmt_nlist_a,
const std::vector<int>& sec_a,
const float& rmin,
const float& rmax);
} // namespace deepmd
// legacy code
#include "SimulationRegion.h"
void env_mat_a(std::vector<double>& descrpt_a,
std::vector<double>& descrpt_a_deriv,
std::vector<double>& rij_a,
const std::vector<double>& posi,
const int& ntypes,
const std::vector<int>& type,
const SimulationRegion<double>& region,
const bool& b_pbc,
const int& i_idx,
const std::vector<int>& fmt_nlist,
const std::vector<int>& sec,
const double& rmin,
const double& rmax);
void env_mat_r(std::vector<double>& descrpt_r,
std::vector<double>& descrpt_r_deriv,
std::vector<double>& rij_r,
const std::vector<double>& posi,
const int& ntypes,
const std::vector<int>& type,
const SimulationRegion<double>& region,
const bool& b_pbc,
const int& i_idx,
const std::vector<int>& fmt_nlist,
const std::vector<int>& sec,
const double& rmin,
const double& rmax);